Agile / Software development / UX

Good Stuff on Agile and UXD

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Best practices for user experience design and agile. I don’t have the brainpower at the moment, or the experience and eloquence in general, to say it better than these guys. So this week, I’m phoning it in, and deferring to these folks to say it far better than I can.

Agile / Business Analysis / Business Rules / Interaction design / Interface Design / Product Management / Requirements / Requirements gathering / Software development / Uncategorized / UX

A Prototype is Worth a Thousand Lines of Code

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A picture is worth a thousand words. A prototype is worth a thousand lines of code. Two key elements of product management – and of agile development are elicitation and feedback. Low fidelity artifacts can significantly improve both. Polished, codified prototypes can create problems that prevent you from getting the […]

Business Analysis / Interaction design / Product Management / UX

Cadence Versus Risk

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I’ve been thinking about the software development process. Big, upfront, design and requirements. User research and analysis. Market insights, gained on exploration or over time. Release cadence – how quickly you get, and incorporate, feedback from your customers about your product. How quickly you react to your competitors’ reactions to […]