The second release of nexus went live today (build 127). It included the top features from our prioritized list published yesterday. This enabled the next use case from our first prioritized list of use cases – searching the articles. We also took this opportunity to refactor part of the user […]
APR: Scope and Vision – Vote On It
In the discussion on our article about understanding users as part of our agile software development case study, Rolf raised an interesting question about the scope and vision of having people rate articles: I’m wondering what an ‘article’ is. Does it have characteristics? Is it just some piece of knowledge […]
Flashback: A Year Ago This Week on Tyner Blain [2006-03-10]
A look back at the best from a year ago.
Flashback: A Year Ago This Week on Tyner Blain [2006-03-03]
A look back at the best from a year ago.
Foundation Series: Intro To Utility Curves
Utility is an abstract concept usually relegated to economics. What is it? How does it work?
Flashback: A Year Ago This Week on Tyner Blain [2006-01-20]
A look back at the best from a year ago…
Software Product Delivery – 20 Rules?
Rishikesh Tembe shared twenty rules for software product delivery last month. His rules are from the perspective of a former software developer. Some we like. Some, not so much.
First Look at Free Market Product Management
Imagine if potential customers gathered together, each donating some funds, to specify the development of software. Those funds would be paid to whomever agreed to meet their demands. Essentially a free market system, balancing out supply and demand. Well, this has happened recently. Read on to take a first look at this and join in the discussion.
Nice To Have
Gathering requirements isn’t like asking kids what they want for their birthday. We aren’t giving our customers carte blanche, we are trying to identify the valuable requirements – things that solve problems and achieve value in a significant way. Needs and Wants Our customers usually know what they want. There’s […]