Interaction design / Requirements / Requirements Models / Software development / Software requirements specification / Use Cases / UX

Interaction Design and Structured Requirements

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subtitle: Wiegers and Cooper assimilated
Wiegers promotes structured requirements. Cooper touts Interaction Design. Both have great ideas. Both “wave their hands” at parts of the process. In this post, we’ll talk about how to combine the two philosophies to get the best of both worlds.

Austin TX / Requirements / Software development / Software requirements specification

Requirements vs Design – Which is Which and Why?

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A classic debate. It comes up often. Unfortunately, it’s a source of confusion that causes many teams to shy away from staffing, creating, or managing any formal requirements processes. There’s a discussion on Seilevel’s forum where this has been brought up again, and it’s shaping up to be a fine grudge match here in Austin. We can’t let the other folks have all the fun, so we’ll chime in too.

Requirements / Software requirements specification / Writing

Stop Wasting Your Time – Don’t Bother Writing Functional Specs

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Don’t do it. Don’t use a functional spec to get superficial agreements and navigate the beurocracy that accompanies large projects. Don’t validate the specification trivially. Don’t deploy with a waterfall process (the spec is done, whew, now – on to design) and never revisit the spec. Don’t work with new developers, or remote developers, or anyone else who doesn’t have the context of direct eyeball-to-eyeball conversations with the customers. Also don’t hire any programmers without complete domain expertise in the customer’s business