Interaction design explained by Alan Cooper

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There’s a Clash of the Titans joint-interview posted at FTPOnline between Kent Beck and Alan Cooper called Extreme Programming vs. Interaction Design. It’s 10 pages of back and forth. In short, these icons agree on objectives, and disagree on how to achieve them. They also spend some time (mis)characterizing each other’s positions and defining their own. In this post we will look at how Alan Cooper explains Interaction Design. We would say that he defines interaction design more as a requirements than a design activity.

Requirements vs Design – Which is Which and Why?

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A classic debate. It comes up often. Unfortunately, it’s a source of confusion that causes many teams to shy away from staffing, creating, or managing any formal requirements processes. There’s a discussion on Seilevel’s forum where this has been brought up again, and it’s shaping up to be a fine grudge match here in Austin. We can’t let the other folks have all the fun, so we’ll chime in too.