In the discussion on our article about understanding users as part of our agile software development case study, Rolf raised an interesting question about the scope and vision of having people rate articles: I’m wondering what an ‘article’ is. Does it have characteristics? Is it just some piece of knowledge […]
Foundation series
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Foundation Series: Intro To Utility Curves
Utility is an abstract concept usually relegated to economics. What is it? How does it work?
Interaction design / Prioritization / Software development / Software requirements specification / UX
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How To Create Personas for Goal Driven Development
We mentioned the creation of personas in our overview of the interaction design process. In this post we will talk in more detail about how to create them. We will cover identification and prioritization of the personas, defining the corporate and personal goals for the personas, and creating the anecdotal stories that give each persona an identity against which we can make design decisions. Scenarios are also defined for the primary personas, which drive the creation of the functional requirements specification.