A look back at the best from a year ago.
Flashback: A Year Ago This Week on Tyner Blain [2006-11-03]
A look back at the best from a year ago.
Valuable and Functional Requirements
Roger asked some interesting questions on one of our previous posts about market and product requirements. In a couple recent articles, we presented some specific examples to clarify the semantics and language of different types of requirements. Roger asks six questions about functional and non-functional requirements in the comments on the last article. In this article, we answer them.
From Market Requirement To Product Requirements
We looked previously at an example of market analysis, defining first a market opportunity, and then a market requirement. We wrote an article a while ago about how to go from an MRD to a PRD. In this article, we will look at the journey from our market requirement to associated product requirements. And thanks, Roger, for throwing down the gauntlet.
The 8 Goals of Use Cases
Why do we write use cases? For the same reasons that our users use our software – to achieve a goal. In our case, we want to assure that we are creating the right software. By looking at this goal in more detail, we can make decisions that drive the best possible use case creation. Lets apply our product management skills to writing better use cases by writing an MRD for use cases
Product Differentiation vs. Product Improvement
Build a better mousetrap. That’s what they used to say. But that doesn’t differentiate our products. Everyone is doing better, we need to do different.
Product Managers Are Critical To Success
The product manager role is strategic. Product managers identify valuable problems in the market and determine which of them should be solved with software. They create a vision and strategy for solving those problems. Everything else happens in that context. James Shore has written a post on the importance of […]
Interaction design explained by Alan Cooper
There’s a Clash of the Titans joint-interview posted at FTPOnline between Kent Beck and Alan Cooper called Extreme Programming vs. Interaction Design. It’s 10 pages of back and forth. In short, these icons agree on objectives, and disagree on how to achieve them. They also spend some time (mis)characterizing each other’s positions and defining their own. In this post we will look at how Alan Cooper explains Interaction Design. We would say that he defines interaction design more as a requirements than a design activity.
Requirements vs Design – Which is Which and Why?
A classic debate. It comes up often. Unfortunately, it’s a source of confusion that causes many teams to shy away from staffing, creating, or managing any formal requirements processes. There’s a discussion on Seilevel’s forum where this has been brought up again, and it’s shaping up to be a fine grudge match here in Austin. We can’t let the other folks have all the fun, so we’ll chime in too.