Its easy for us to overdo almost anything. Kim Goodwin offers some good advice about how not to overdo it when using personas as part of our software development process.
Actor Hierarchies And Then Some
Actor Hierarchies give us an overview of the people who will interact with the system. We can extend this model to provide a visual indication of how use cases are distributed through the organization. Further, we can leverage a hierarchy to show how use cases are rolled out to the users – a targeted communication for our stakeholders.
Incremental Delivery and Evolving Use Cases
Amazon.com started by selling books. Their initial use case was “Sell books online.” The vision was always “Sell everything” – hence the name. But they started with a simple use case and evolved it.
Product Management Glass Ceiling Cracked
Pragmatic Marketing released their 2006 product manager survey results. At first glance, there appears to be a huge disparity in compensation between male and female product managers. When we look in more detail, the evidence does not support that conclusion.
Flashback: A Year Ago This Week on Tyner Blain [2005-12-10]
A look back at the best from a year ago.
Prototype Fidelity
Prototyping is invaluable for getting feedback on a design. It is also great for getting validation of requirements. It can even be used as a means to document the requirements. What level of fidelity should be used when getting feedback? Jan Miksovsky provides some guidance from the real world.
Software Product Delivery – 20 Rules?
Rishikesh Tembe shared twenty rules for software product delivery last month. His rules are from the perspective of a former software developer. Some we like. Some, not so much.
Idea Seeding Better Than Brainstorming
Kevin Cheng and Tom Chi, at OK/Cancel have written an article sharing the creative process they use for creating their awesome strips. Idea seeding is the process where they use time constraints and design/refine cycles to improve their ability to create quality “product.” They also wonder about extending this approach to other areas where brainstorming is normally used.
Software Silver Bullet
“I believe the hard part of building software to be the specification, design, and testing of this conceptual construct,[…] If this is true, building software will always be hard. There is inherently no silver bullet.” – Frederick P. Brooks, Jr. 1987
