In our previous article in the series on the development of nexus, we discussed navigation and information architecture. We identified the challenge of filtering articles by category and by level of experience (beginner / expert), while also viewing the articles along a characteristic (most-viewed, highest-rated, etc). Between both url-creation and […]
APR: Information Architecture Challenge
We have an interesting information architecture challenge as part of our agile project. We have talked about browsing and searching articles organized both by category (product management, business analysis, etc) and by level of expertise (beginner, expert). We’re also rating and reviewing the articles, which introduces the ideas of “latest”, […]
Flesh Out Those Wireframes
Stephen Turbek, at Boxes and Arrows, tells us how to get better results from our wireframes. Wireframe prototyping can provide feedback early in the design cycle, reducing costs and improving the quality of the final software. By putting a little flesh on the bone, we can get even better results.
Foundation Series: User Experience Disciplines
UX, pronounced you-ex, is the shorthand for user-experience. It represents the science and art of tailoring the experience that users have with a product – in our case, software. UX is a relatively new term, rapidly overtaking HCI (human-computer interface) and CHI (computer-human interface) as the acronym du jour. There are several disciplines within this field, we’ll introduce each of them.