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Interaction design / Requirements / Requirements Models / Use Cases

Actor Hierarchies And Then Some

Posted on: December 13, 2006

Actor Hierarchies give us an overview of the people who will interact with the system. We can extend this model to provide a visual indication of how use cases are distributed through the organization. Further, we can leverage a hierarchy to show how use cases are rolled out to the users – a targeted communication for our stakeholders.

Design / Interaction design / Prioritization / Requirements / Software development / Software requirements specification / UX

Fifteen Ways to Shut Down

Posted on: November 23, 2006February 19, 2007

There are 15 ways for someone to shutdown a laptop running Windows Vista. This adds unwarranted complexity to our software. How can we avoid the same problem in our software?

Interaction design / Product Management / Requirements / Requirements gathering / ROI / UX

Gathering Implicit Requirements

Posted on: November 17, 2006February 11, 2007

Johanna Rothman just wrote an article titled Implicit Requirements are Still Requirements. She points out that her expectations were not met, even though her needs might have been. Johanna also implicitly begs the question – how do we gather implicit requirement?

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These articles are written primarily for product managers. Everyone trying to create great products can find something of use here. Hopefully these articles help you with thinking, doing, and learning.

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