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Design / Lists / Software development / Usability / UX

Top five usability blunders (and fixes)

Posted on: January 7, 2006

Five easy steps to alienating your users with bad usability Fail to simplify a comprehensive interface so that new users can quickly climb past the suck threshold. Build an inconsistent UI layout or interaction design that varies throughout the application, creating a sense of dissonance for the users. Interrupt the […]

Usability / UX

Getting Past The ‘Suck Threshold’

Posted on: December 14, 2005February 7, 2007

Kathy Sierra writes a great post in her blog, Creating Passionate Users, that talks about the requirement to make things interesting. The driving objective is to accelerate the user adoption curve – which Kathy calls the Kick Ass Curve. Any user is initially forced to focus on the tool, and […]

Software development / Usability / UX

User Centric Design Yields (Not So?) Obvious Features

Posted on: December 1, 2005May 29, 2006

An application lives or dies by its ability to allow users to achieve the goals that drive the creation of (or purchase of) the software.

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