Agile / Business Analysis / Business Rules / Interaction design / Interface Design / Product Management / Requirements / Requirements gathering / Software development / Uncategorized / UX

A Prototype is Worth a Thousand Lines of Code

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A picture is worth a thousand words. A prototype is worth a thousand lines of code. Two key elements of product management – and of agile development are elicitation and feedback. Low fidelity artifacts can significantly improve both. Polished, codified prototypes can create problems that prevent you from getting the […]

Business Analysis / Interaction design / Product Management / UX

Cadence Versus Risk

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I’ve been thinking about the software development process. Big, upfront, design and requirements. User research and analysis. Market insights, gained on exploration or over time. Release cadence – how quickly you get, and incorporate, feedback from your customers about your product. How quickly you react to your competitors’ reactions to […]