January 5th, 2010

Most Engaging Articles of 2009

Engagement – that’s what this whole product management blogging thing is about.  Check out what Tyner Blain readers found to be the most engaging articles in 2009.

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December 16th, 2009

Why Cross-Selling Works

Why does cross-selling, the process of selling something additional to someone who is already making a purchase, work?  This article explores some of the theory and rationale behind cross-selling – from qualification to motivation and profitability.

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December 7th, 2009

Foundation Series: Substitutes and Complements

Do you know about substitute goods and complementary goods?  If you’re doing any eCommerce, and are thinking about cross-sell and upsell, you should understand the basics about substitutes and complements.

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November 30th, 2009

Attainable Requirements

Unless you live in a world filled with unicorns and rainbows, writing realistic requirements is critical.  When you set unattainable goals, the best result you can hope for is a frustrated engineering team.  Write requirements that are attainable, and your team will surprise you with what they can achieve.

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November 16th, 2009

Can You Write Website Requirements Without a Product Manager?

A couple weeks ago, our article on writing design-free requirements triggered some great discussion around requirements and design (also known as “reqs and specs”).  What happens when you’re dealing with a website?  There are many stakeholders, who are clear about their own goals.  Who then turns them into requirements?

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November 10th, 2009

SEO Product Management

SEO, Search Engine Optimization, is an area that every online website needs to think about.  The idea is that the more traffic you can get to your website, the more products you’ll sell.  Just because you can lead a horse to water doesn’t mean you can make him drink.  What a great opportunity to product manage your website and ask why about SEO.

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November 3rd, 2009

Design-Free Requirements

Design-Free requirements are important for two reasons, and hard for two other reasons.

Design-free requirements are hard because you “know what you want” when you should be documenting “why you want it.”  Writing design-free requirements can be hard when you don’t trust your development team to “do the right thing” even though it is not your job to design the solution.

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October 28th, 2009

Foundation Series: Cross-Selling and Upselling

You have an eCommerce site.  You sell products online.  Do you cross-sell additional products?  Do you upsell to better products?  This article explains the difference between cross-sell and upsell, and looks at some real-world data about the effectiveness of both.

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October 19th, 2009

Agile Prioritization: Which Widget?

Your company is building out a toolkit to support third-party developers.  You’ll need a bunch of different types of widgets – combo-boxes, text entry fields, domain-specific controls, etc.  You’ve got a long list of desired controls from your customers.  You’re agile.  What do you build first?

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October 13th, 2009

Modeling User Competency

Perpetually intermediate (competent) users.  Users who briefly exist as novice users and never become experts. Most of your users are competent, and you should design for them.  Competent users have different needs and different expectations than novice or expert users.  How do you know your user’s competency levels, so you can design for them?

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