Specializing Generalist

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The ideal agile team is made up of specializing generalists – but what does that really mean? The goal isn’t to prevent functional silos of expertise, it is to allow people to cover for each other.

Good Stuff on Agile and UXD

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Best practices for user experience design and agile. I don’t have the brainpower at the moment, or the experience and eloquence in general, to say it better than these guys. So this week, I’m phoning it in, and deferring to these folks to say it far better than I can.

Cadence Versus Risk

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I’ve been thinking about the software development process. Big, upfront, design and requirements. User research and analysis. Market insights, gained on exploration or over time. Release cadence – how quickly you get, and incorporate, feedback from your customers about your product. How quickly you react to your competitors’ reactions to […]

Satisficing Sprints

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Satisficing probably makes more sense than perfecting your product. Can? Open. Worms? Everywhere. Are we really saying “don’t make it perfect?” Yup.

Market Driven Competitive Advantage

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Your strategy should be driven by the needs of the market. Becoming market-driven is critical to intentional product success. But it is not enough to understand your market. You have to sustain your understanding, and take advantage of it, competitively.

Good Enough For Now

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Adam Bullied wrote a really good article about not losing motivation in the face of challenges. His closing quote spun us off on a philosophical tangent about being “good enough.”

Successful Products: Lucky or Intentional?

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Is your product successful because you were lucky, or because you were methodical and intentional? Do you want to build a plan where you are dependent on good fortune, or do you want to make your own “luck?” Both approaches work, but only one makes sense as an intention. Slide […]